Blender 2.93 Manual
Getting Started
User Interface
Editors
Scenes & Objects
Modeling
Sculpting & Painting
Grease Pencil
Animation & Rigging
Introduction
Keyframes
Armatures
Introduction
Bones
Introduction
Structure
Tools
Selecting
Editing
Introduction
Transform
Bone Roll
Extrude
Duplicate
Fill Between Joints
Split
Separate Bones
Subdivide
Switch Direction
Symmetrize
Naming
Change Layers
Parenting
Properties
Delete
Properties
Properties
Structure
Skinning
Posing
Lattice
Constraints
Actions
Drivers
Markers
Shape Keys
Motion Paths
Physics
Rendering
Compositing
Motion Tracking & Masking
Video Editing
Files & Data System
Add-ons
Advanced
Troubleshooting
Glossary
Contribute Documentation
Blender 2.93 Manual
»
Animation & Rigging
»
Armatures
»
Bones
»
Editing
»
Symmetrize
Symmetrize
¶
Reference
Mode
Edit Mode
Menu
Armature ‣ Symmetrize
Todo.
2.93
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