The Cone node generates a cone mesh that is optionally truncated.
Number of points on the circle at the top and bottom. No geometry is generated if the number is below three.
- Side Segments
Number of edges running vertically along the side of the cone. No geometry is generated if the number is below one.
- Fill Segments
Number of concentric rings used to fill the round faces at the top and bottom. No geometry is generated if the number is below one.
- Radius Top
The distance of the vertices in the top circle from the Z axis. If this is zero, the vertices in the circle are merged into one.
- Radius Bottom
Same as Radius Top but for the bottom circle.
Height of the generated cone.
If the top and bottom radii are zero, this node will output a single line.
- Fill Type
How the circles at the top and bottom are filled with faces when their radius is larger than zero.
Do not fill the circles.
Fill the innermost segment of the circles with a single face.
Fill the innermost segment of the circles with triangles connected to a new vertex on the Z axis.
Standard geometry output.