There can be many objects in a scene: A typical stage scene consists of furniture, props, lights, and backdrops. Blender helps you keep everything organized by allowing you to group like objects together. Objects can be grouped together without any kind of transformation relationship (unlike parenting). Collections are used to just logically organize your scene, or to facilitate one-step appending or linking between files or across scenes.

Collections Tab



Properties ‣ Collection Properties



Toggles the ability to select the objects from the 3D Viewport. This is useful for if you have placed something in the scene and do not want to accidentally select it when working on something else.

Disable in Renders

Enables/disables visibility of the collection in renders.


Objects inside this collection will generate a holdout/mask in the active view layer.

Indirect Only

Objects inside this collection will only contribute to the final image indirectly through shadows and reflections.


Instance Offset X, Y Z

Applies a spatial offset of the instanced collections from the original object’s origin.

Line Art


How to use this collection in Line Art.


Generate feature lines for this collection.

Occlusion Only

Only use the collection to produce occlusion.


Don’t use this collection in Line Art.

Intersection Only

Only generate intersection lines for this collection.

No Intersection

Include this collection but do not generate intersection lines.

Collection Mask

Use custom intersection mask for faces in this collection. Intersection masks can be used by the Line Art modifier to filter lines. See Collection Masks for more information.


Intersections generated by this collection will have this mask value.

Collections Menu



Object Mode


Object ‣ Collection


M, Shift-M, Ctrl-G, etc.

Move to Collection M

Move selected objects to an existing or new collection.

Link to Collection Shift-M

Link selected objects to a collection. A new collection can be created in the pop-up.

Create New Collection Ctrl-G

Creates a new collection and adds the selected object(s) to it. The name of the new collection can be specified in the Create New Collection Adjust Last Operation panel. This collection is not linked to the active scene.

Remove from Collection Ctrl-Alt-G

Remove the selected objects from a collection. If the object belongs to more than one collection, a pop-up lets you select the collection and an option to remove it from all collections.

Remove from All Collections Shift-Ctrl-Alt-G

Remove the selected objects from all collections.

Add Selected to Active Collection Shift-Ctrl-G

Adds the selected objects to the collections to which the active object belongs.

Remove Selected from Active Collection Shift-Alt-G

Causes the selected objects to be removed from the collections to which the active object belongs.

Collections Panel



Object Mode


Object tab ‣ Collections


Collections panel.

All collections that an object has been assigned to are listed in the Properties Object tab ‣ Collections panel.

Add to Collection

Adds the selected object to a collection. A pop-up lets you specify the collection to add to.

New +

Creates a new collection and adds the selected object to it.


To rename a collection, simply click in the collections name field.

Remove X

To remove an object from a collection, find the name of the collection from which you wish to remove the object, and click the X button to the right of the collection name.


Unlink Collection, Select Collection, Set Offset from Cursor


Applies a spatial offset of the instanced collections from the original object’s origin.

See also

Appending or Linking Collections

To append a collection from another blend-file, consult this page. In summary, File ‣ Link/Append Link Select a blend-file and then the collection.


Selecting Collections

Collections can be selected, see Select Grouped for more information.