Blender 3.2 Manual
Getting Started
About Blender
Installing Blender
Configuring Blender
Help System
Sections
User Interface
Editors
Scenes & Objects
Modeling
Introduction
Meshes
Curves
Surfaces
Metaball
Introduction
Toolbar
Structure
Primitives
Editing
Properties
Text
Volumes
Empties
Modifiers
Geometry Nodes
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Compositing
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
Add-ons
Advanced
Troubleshooting
Glossary
Get Involved
Contribute Documentation
Blender 3.2 Manual
»
Modeling
»
Metaball
Metaball
Introduction
Visualization
Toolbar
Structure
Technical Details
Type
Primitives
Options
Editing
Deleting Elements
Conversion
Object Families
Examples
Properties
Metaball
Active Element
3.2
Versions
Loading...
en
Languages
Loading...