Blender 3.2 Manual
Getting Started
About Blender
Installing Blender
Configuring Blender
Help System
Sections
User Interface
Editors
Scenes & Objects
Modeling
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Compositing
Motion Tracking & Masking
Introduction
Motion Tracking
Masking
Introduction
S-Curves
Selecting
Editing
Sidebar
Video Editing
Assets, Files, & Data System
Add-ons
Advanced
Troubleshooting
Glossary
Get Involved
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Blender 3.2 Manual
»
Motion Tracking & Masking
»
Masking
Masking
Introduction
Mask Data-block
Header
S-Curves
Primitives
Selecting
All
None
Invert
Box Select
Circle Select
Lasso Select
Select Linked
Editing
Transform
Clear Feather Weight
Toggle Cyclic
Set Handle Type
Recalculate Handles
Switch Direction
Copy Paste
Clear Parent
Make Parent
Animation
Show/Hide
Delete
Miscellaneous
Sidebar
Mask Settings
Mask Layers
Active Spline
Active Point
3.2
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