Mesh to Volume Node

Mesh to Volume node.

The Mesh to Volume node creates a fog volumes based on the shape of a mesh. The volume is created with a grid of the name “density”.

Inputs

Mesh

Standard Mesh input.

Density

Value of voxels inside the generated fog volume.

Voxel Amount

Specify the approximate number of voxels along the diagonal.

Voxel Size

Specify the voxel side length.

Exterior Band Width

The maximum distance of the included voxels to the surface on the outside of the mesh.

Interior Band Width

The maximum distance of the included voxels to the surface on the inside of the mesh. Activating Fill Volume is similar to increasing the interior band width to a high number.

Fill Volume

The entire enclosed volume or otherwise only the voxels close to the surface will get a density greater than zero. This setting is only used when the mesh object is Manifold.

Properties

Resolution

How the voxel size is specified.

Amount

Specify the approximate number of voxels along the diagonal.

Size

Specify the voxel side length. It is recommended to be careful when tweaking this value, because small changes can have a large effect on the processing time.

Outputs

Volume

The generated volume grid.