Opening & Saving

Opening and saving blend-files is usually done using the File Browser.

Tip

Blend-files can also be opened by dragging and dropping blend-files into the Blender window. This method also allows to link/append the file.

Note

Unsaved Changes

By default, when exiting Blender or loading a new blend-file, if you have unsaved changes, a pop-up will ask you to either confirm discarding those changes, or save them.

This behavior can be disabled with the Save Prompt option in the Save & Load section of the Preferences.

Opening Files

Reference

Menu:

File ‣ Open…

Shortcut:

Ctrl-O

The upper text field displays the current directory path, and the lower text field contains the selected filename.

../../_images/files_blend_open-save_file-browser-open.png

The File Browser in open configuration.

Options

Load UI

When enabled, the screen layout saved inside each blend-file is used, replacing the current layout and Workspaces. Otherwise the file screen layout is ignored.

Tip

If you want to work on a blend-file using your own defaults, start a fresh Blender, open the File Browser and turn off the Load UI button, and open the desired file.

Trusted Source

When enabled, Python scripts and drivers that may be included in the file will be run automatically. Enable this only if you created the file yourself, or you trust that the person who gave it to you did not include any malicious code with it. See Python Security to configure default trust options.

Open Recent

Reference

Menu:

File ‣ Open Recent

Shortcut:

Shift-Ctrl-O

Lists recently used files. Click on one to load it in.

Recover

Last Session

Reference

Menu:

File ‣ Recover ‣ Last Session

This will load the quit.blend file Blender automatically saved just before exiting. This option enables you to recover your last work session if, for example, you closed Blender by accident.

Auto Save

Reference

Menu:

File ‣ Recover ‣ Auto Save

This will allow you to open an automatically saved file to recover it.

See also

Auto Save

Saving Files

Reference

Menu:

File ‣ Save

Shortcut:

Ctrl-S

Save current blend-file over itself (if it was not saved yet, this will automatically switch to Save As…).

../../_images/files_blend_open-save_file-browser-save.png

The File Browser in save configuration.

Save As

Reference

Menu:

File ‣ Save As…

Shortcut:

Shift-Ctrl-S

Choose a file path to save the blend-file to.

Warning

If a file with the same given name already exists, the text field will turn red as a warning that the file will be overwritten.

Tip

Use the plus or minus buttons to the right of the file name, or NumpadPlus, NumpadMinus to increase/decrease a number at the end of the file name (e.g. changing file_01.blend to file_02.blend).

Options

Compress

Reduces the file size of the resulting blend-file but takes longer to save and load. This option is useful for distributing files online and saving drive space for large projects. But it can cause slowdowns when quitting Blender, or under normal operation when auto-saving backup files. See Compression & Memory Use for more information.

Hint

The used compression algorithm is Zstandard. It is not unique to Blender so files can be compressed/decompressed with external tools.

Changed in version 3.0: Prior to this version, the compression algorithm used was Gzip. This means to open newer blend-files in versions prior to 3.0, blend-files must first be saved without compression in a newer version of Blender or decompressed using an external Gzip tool.

Remap Relative

This option remaps Relative Paths (such as linked libraries and images) when saving a file in a new location.

Save Copy

Saves a copy of the actual working state but does not make the saved file active.

Save Copy

Reference

Menu:

File ‣ Save Copy…

Choose a file path to save the blend-file to, but return to editing the original file upon completion. This can be used to save backups of the current working state without modifying the original file.

For options see Save As.

Relative Paths

Many blend-files reference external images or other linked blend-files. A path tells Blender where to look for these files. If the external files are moved, the blend-file that references them will not look right.

When you specify one of these external files, the default option is to make the path relative. Blender stores a partial path evaluated relative to the directory location of the referencing blend-file. This choice helps when you need to reorganize folders or move your files.

With a relative path, you can move the blend-file to a new location provided the externally linked files are moved along with it. For example, you could send someone a folder that contains a blend-file and a subfolder of external images that it references.

When relative paths are supported, the File Browser provides a Relative Path checkbox, when entering the path into a text field, use a double slash prefix (//) to make it so.

Relative paths are the default but this can be changed in the File tab of the Preferences.

Note

You cannot use relative paths into a new untitled blend-file. Save it before linking to external files.

Hint

If it is necessary to relocate a blend-file relative to its linked resources, use Blender’s File Save As function which has an option to Remap Relative file links.