Introduction
Curves Sculpt Mode allows working with curves using various brushes. It is commonly used for hair grooming, but can be used with all kinds of curves.
The curves’ surface object plays an important role in many curves sculpting brushes. Most brushes such as Add Curves require the surface to be set already.
Note
Curves Sculpt tools only use the original mesh of the surface object and don’t take its modifiers into account.
Selection Modes
Reference
- Mode:
Sculpt Mode
- Menu:
- Shortcut:
1, 2
Selection modes limits selection operators to certain curve domains. This feature is makes it easy to select whole segments at once, or to give more granular control over editing.
- Control Points:
Allows selection of individual control points.
- Curve:
Limits selection to whole curve segments.
Controls
Sculpt mode provides several properties that give advanced control of the tool’s behavior. These options can be found in the right-hand side of the 3D Viewport’s Header.
- Mirror
Allows tools to affect curves symmetrically according to the chosen axis.
- Use Sculpt Collision
Prevents the curve segments from passing through the Surface Object.
Display
Overlays
- Cage Opacity
Shows the original curves that are currently being edited which is useful with when procedural deformations or child curves are used.