Geometry Data

This panel is used to manage any generic data attributes that a mesh could have.


Clearing any data will result in the data loss of these values.

Add/Clear Skin Data

Used to manage the skin data which is used by the Skin Modifier. This operator can be needed in case a Skin modifier is created but no skin data exist.

Add/Clear Custom Split Normals Data

Adds Custom Split Normals data, if none exists yet.