Corner Pin Node¶
The Corner Pin node uses explicit corner values for a plane warp transformation. It works like the Plane Track Deform node, but without using “plane track” data from the Movie Clip Editor.
- Standard image input.
- Four vector inputs to define the plane warping. (Z component of vector inputs is ignored).
This node has no properties.
- Standard image output. (The image after distorting).
- A black-and-white alpha mask of the plane.
In the example above, the image of the bird is distorted by the vectors specified by the Corner Pin node.