The Stucci texture is based on noise functions. It is often used for stone, asphalt, or oranges, normally for bump mapping to create grainy surfaces.
- Plastic / Wall In / Wall out
- Plastic is the standard Stucci, while the “walls” is where Stucci gets it name. This is a typical wall structure with holes or bumps.
- Soft / Hard
- There are two methods available for working with Noise.
- Dimension of the Noise table.
- Depth of the Stucci calculations.