The Knife tool can be used to interactively subdivides (cuts up) geometry by drawing lines or closed loops to create holes.
When you press
Shift-K), the Knife tool becomes active.
Drawing the Cut Line¶
When using Knife, the cursor changes to an icon of a scalpel
and the header changes to display options for the tool.
You can draw connected straight lines by clicking
marked with small green squares. Red squares are already defined cuts.
Surrounding red squares mean that there is a cut already in that very position,
so no additional vertex will be created (besides the first one).
- Knife selection
- Activates the knife with another set of options so only selected faces are cut and Cut through is on by default.
- New cut
- Begins a new cut. This allows you to define multiple distinct cut lines. If multiple cuts have been defined, they are recognized as new snapping points.
- Midpoint snap
- Hold to snap the cursor to the midpoint of edges, meaning that all cuts will be performed at the exact center of each cut edge.
- Ignore snap
- Hold to make the tool ignore snapping, unlike the default where mouse cursor snaps to near edges.
- Cut through:
- Allow the Cut tool to cut through to obscured faces, instead of only the visible ones.
- Angle constrain
- Constrains the cut to 45 degree increments.
- Close loop: Double click
- This is a quick way to close the loop you are currently cutting.
- Draw a continuous line:
- So you can draw a freehand line over a surface, points will be created at edge intersections.
Confirming and Selection¶
RMB at any time cancels the tool,
Enter confirms the cut, with the following options:
Enter will leave selected every edge except the new edges created from the cut.
Knife projection is a non-interactive tool where you can use objects to cookie-cut into the mesh rather than hand drawing the line.
This works by using the outlines of other selected objects in edit-mode to cut into the mesh, resulting geometry inside the cutters outline will be selected.
Outlines can be wire or boundary edges.
To use Knife Project, first while in Object Mode select the “cutting object”
then add to that selection with
Shift-RMB the “object to be cut”.
Now, enter Edit Mode and press Knife Project (found in the Tool Shelf).
If you experience problems where duplicate vertices are being created by cuts, this is often caused by too large a near/far clipping range.
Try increasing the Clip Start to avoid this problem, see Depth Troubleshooting for details.
Cuts that begin or end in the middle of a face, will be ignored.
This is constrained by the kinds of geometry Blender can represent.