Tools

The Tool Shelf contains most of the options for vertex painting. The following sections describe the controls in each of the available panels.

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Vertex Painting options.

Brush

Brush

The brush presets data-block menu.

Color

The color of the brush. See Color Picker.

Press S on any part of the image to sample that color and set it as the brush color. Hold Ctrl to paint with background color.

Flip (cycle icon) X

Swaps the foreground and background color.

Note

Note that Vertex Paint works in sRGB space, and the RGB representation of the same colors will be different between the paint tools and the materials that are in linear space.

Radius

Set the radius of the brush.

Strength

Set the strength of the brush’s effect.

Blend

See Color Blend Modes.

In addition, here you can select the Blur or Smear mode.

Alpha

When this is disabled, it locks (prevents changes) the alpha channel while painting.

Accumulate

This will allow a stroke to accumulate on itself, just like an airbrush would do.

Front Faces Only

Only paint on the front side of faces.

Falloff Angle

As faces point away from the view the brush strokes fade away to prevent harsh edges.

Angle

The angle at which the falloff begins.

2D Falloff

This turns the brush influence into a cylinder (the depth along the view is ignored) instead of a sphere.

Stroke & Curve

See Stroke & Curve.

Symmetry

(Todo)

Color Tools

Reference

Mode

Vertex Paint Mode

Menu

Paint

Bright/Contrast

Adjust vertex color brightness/contrast.

Hue Saturation Value

Adjust vertex color HSV values.

Levels

Adjust levels of vertex colors.

Invert

Invert RGB values.

Vertex Color from Weight

Converts the active weight into grayscale vertex colors.

Dirty Vertex Colors
Blur Strength

Blur strength per iteration.

Blur Iterations

Number of times to blur the colors (higher blurs more).

Highlight Angle

Less than 90 limits the angle used in the tonal range.

Dirt Angle

Less than 90 limits the angle used in the tonal range.

Dirt Only

When active it won’t calculate cleans for convex areas.

Smooth Vertex Colors

Smooth colors across vertices.

Set Vertex Colors Shift-K

Fill the active vertex color layer with the current paint color.

See also

Hiding & Masking