Material Node

../../../_images/render_shader-nodes_output_material_node.png

Material Node.

The Material Output node is used to output surface material information to a surface object.

Inputs

Surface

Shading for the surface of the object.

Volume

Shading for the volume inside the object.

Ver también

The types of volume shaders are:

Displacement

Used to create bump mapping or actual subdivided displacement.

Properties

This node has no properties.

Outputs

This node has no outputs.