Seleccionar

Referencia

Modo

Modo Edición

Menú

3D Viewport Header ‣ Select Mode

Atajo

1, 2, 3

../_images/grease-pencil_selecting_mode-buttons.png

Edit Mode selection buttons.

In Edit Mode there are three different selection modes. You can enter the different modes by selecting one of the three buttons in the header.

Puntos

To select individual points.

Strokes

To select an entire stroke.

Points in Between

To select all points that are between other strokes.

../_images/grease-pencil_selecting_example.png

Points, stroke and in between stroke selection sample.

Menú Seleccionar

Box/Circle/All/None/Invert Select

All these options have the same meaning and behavior as in Object Mode.

Seleccionar Vinculado

Referencia

Modo

Modo Edición

Menú

Select ‣ Linked

Atajo

L, Ctrl-L

L (or Ctrl-L for all) will add to the selection the cursor’s nearest control point, and all the linked ones, i.e. all points belonging to the same stroke.

Select Alternated

Referencia

Modo

Modo Edición

Menú

Select ‣ Alternated

Atajo

Mayús-L

Selects alternate points in the selected strokes.

Seleccionar por Grupo

Referencia

Modo

Modo Edición

Menú

Seleccionar ‣ Por Grupo

Atajo

Mayús-G

Layer

Selects all the points/strokes on the same layer.

Material

Selects all the points/strokes that share the same material.

Select Vertex Color

Referencia

Modo

Modo Pintar Vértices

Menú

Select ‣ Vertex Color

Selects all points with a similar vertex color as the current selection.

Tolerancia

How similar colors are allowed to be; higher values select a wider range of colors.

Select First/Last

Referencia

Modo

Modo Edición

Menú

Select ‣ First/Last

These operators will toggle the selection of the first or last point(s) of the stroke(s) in the object. This is useful to quickly find the start of a stroke.

Seleccionar Más/Menos

Referencia

Modo

Modo Edición

Menú

Seleccionar ‣ Más/Menos

Atajo

Ctrl-Numpad+, Ctrl-Numpad-

The purpose of these tools is to reduce or enlarge the current selection within a stroke (i.e. they will never «go outside» of a stroke or «jump» to another stroke in the same object).

Más

For each selected point, select all its linked points (i.e. one or two…).

Menos

For each selected point, if all points linked to this point are selected, keep this one selected. Otherwise, deselect it.

Consejo

When all points of a stroke are selected, nothing will happen (as for Less, all linked points are always selected, and of course, More cannot add any). Conversely, the same goes when no points are selected.