rB15186f4259a2e0611a64a3aed8db8858e8ca081f.. _bpy.types.ShaderNodeObjectInfo:
Object Info Node
The Object Info node gives information about the object instance. This can be useful to give some variation to a single material assigned to multiple instances, either manually controlled through the object index, based on the object location, or randomized for each instance. For example a Noise texture can give random colors or a Color Ramp can give a range of colors to be randomly picked from.
Entradas
Este nodo no tiene entradas.
Propiedades
Este nodo no tiene propiedades.
Salidas
- Ubicación
Location of the object in world space.
- Color
Object color, same as Color in the
.- Alfa
The Alpha Channel component of the object’s viewport display color (see the Color output for more details).
- Object Index
Object pass index, same as Pass Index in the
.- Material Index
Material pass index, same as Pass Index in the
.- Aleatorio
Random number unique to a single object instance.
Nota
Note that this node only works for material shading nodes; it does nothing for light and world shading nodes.