Weight Paint Tools
- Draw
Paints a specified weight over the object.
- Fundido
The brush Blend Modes defines in which way the weight value is applied to the vertex group while painting.
- Mezclar
In this Blending mode the Weight value defines the target weight that will eventually be reached when you paint long enough on the same location of the mesh. And the strength determines how many strokes you need to place at the target weight. Note that for strength = 1.0 the target weight is painted immediately and for Weight = 0.0 the brush just does nothing.
- Agregar
In this Blending mode the specified weight value is added to the vertex weights. The strength determines which fraction of the weight gets added per stroke. However, the brush will not paint weight values above 1.0.
- Sustraer
In this Blending mode the specified weight value is subtracted from the vertex weights. The strength determines which fraction of the weight gets removed per stroke. However, the brush will not paint weight values below 0.0.
- Aclarar
In this Blending mode the specified weight value is interpreted as the target weight. Very similar to the Mix Blending mode, but only weights below the target weight are affected. Weights above the target weight remain unchanged.
- Oscurecer
This Blending mode is very similar to the Lighten Blending mode. But only weights above the target weight are affected. Weights below the target weight remain unchanged.
- Multiplicar
Multiplies the vertex weights with the specified weight value. This is somewhat like subtract, but the amount of removed weight is now dependent on the Weight value itself.
- Desenfoque
Smooths out the weighting of adjacent vertices. In this mode the Weight Value is ignored. The strength defines how much the smoothing is applied.
- Desenfoque
Smooths out the weighting of adjacent vertices. In this mode the Weight Value is ignored. The strength defines how much the smoothing is applied.
- Average
Smooths weights by painting the average resulting weight from all weights under the brush.
- Smear
Smudges weights by grabbing the weights under the brush and «dragging» them. This can be imagined as a finger painting tool.
- Gradient
Applies a linear/radial weight gradient; this is useful at times when painting gradual changes in weight becomes difficult. Blends the weights of selected vertices with unselected vertices.
- Weight
The gradient starts at the current selected weight value, blending out to nothing.
- Fuerza
Lower values can be used so the gradient mixes in with the existing weights (just like with the brush).
- Tipo
The shape of the gradient.
- Lineal
Create gradient that forms a straight line. Alt-LMB and drag.
- Radial
Create gradient that forms a circle. Ctrl-Alt-LMB and drag.
- Tomar Muestra
- Weights
Sets the brush Weight as the weight selected under the cursor. The sampled weight is displayed in the tool settings.
- Grupo de Vértices
Displays a list of possible vertex groups to select that are under the cursor.
- Anotar
Dibujar anotaciones a mano alzada.
- Anotar Línea
Dibujar una anotación de línea recta.
- Anotar Polígono
Dibujar una anotación de polígono.
- Borrar Anotación
Borra las anotaciones dibujadas anteriormente.