Scene Strip

Scene strips are a way to insert the render output of another scene into your sequence. Instead of rendering out a video, then inserting the video file, you can insert the scene directly.

The strip length will be determined based on the animation settings in that scene.

Nota

Scene strips cannot be used to reference the sequence’s own scene; a secondary scene must be used instead.

Opciones

Escena

A Menú Bloque de Datos to select or create the scene to render from.

Entrada

Input type to use for the Scene strip.

Cámara

Use the Scene’s 3D camera as input.

Editor

Use the scene’s Sequencer timeline as input, allowing one scene to reuse another scene’s edit (instead of taking the render output from the scene).

This is similar to how Meta Strips work, with the added advantage of supporting multiple instances of the same data.

Cámara

This can be used to override the scene’s camera with any other object.

It is useful to support switching views within a single scene.

Volumen

Volume of the audio taken from the chosen scene.

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Anotaciones

Shows Annotations while in non-render Preview Shading Modes i.e. Solid or Wireframe mode.

Transparent

Creates a transparent background. This is useful for doing overlays like rendering out Grease Pencil films via the Sequencer.

Limitaciones

Scene strips do not render individual Render Passes; only the Combined render pass will be used.