Modifier Tools

A small collection of utilities for managing modifiers.

Activación

  • Abrir Blender e ir a Preferencias, luego a la sección Complementos.

  • Click Interface then Modifier Tools to enable the script.

Descripción

Apply All

Applies all modifiers on all selected objects in 3D Viewport. This option is also available in the Apply menu.

Delete All

Removes all modifiers on all selected objects in 3D Viewport.

Viewport Visibility

Toggles viewport visibility on/off of modifiers for all selected objects in the 3D Viewport. Some modifiers will be skipped as they don’t have their visibility exposed in the interface (for example the Collision modifier). In that case, a message will be added with the modifier’s name.

Toggle Stack

Expands/collapses the stack of modifiers on the active object. While in collapsed state, only the header of a panel is shown.

Uso

When enabled and the object has modifiers the additional helpers appear above the modifier stack.

Limitaciones conocidas

  • To access the options, the active object has to have modifiers.

  • Sometimes applying modifiers can fail for some objects. For instance, if the modifier is disabled (i.e. Boolean Modifier that doesn’t have the Object field defined – Mesh used for Boolean operation or objects that share linked data).

Referencia

Categoría:

Interfaz

Descripción:

Modifiers specials show/hide/apply selected.

Posición:

Properties ‣ Modifiers

Archivo:

space_view3d_modifier_tools folder

Autor:

meta-androcto, saidenka

Encargado:

meta-androcto

Licencia:

GPL

Nivel de soporte:

Community

Notas:

Este complemento viene incorporado con Blender.