Estructura de directorios de Blender

This page documents the different directories used by Blender (which can be helpful for troubleshooting).

There are three different directories Blender may use, their exact locations are platform dependent.

LOCAL:

Location of configuration and run-time data (for self-contained bundle).

USER:

Location of configuration files (typically in the user’s home directory).

SYSTEM:

Location of run-time data for system wide installation (may be read-only).

For system installations both SYSTEM and USER directories are needed.

For locally extracted Blender distributions, the user configuration and run-time data are kept in the same subdirectory, allowing multiple Blender versions to run without conflict, ignoring the USER and SYSTEM files. This requires you to create a folder named config in the LOCAL directory.

Platform Dependent Paths

Here are the default locations for each system:

Linux

LOCAL:
./3.6/
USER:
$HOME/.config/blender/3.6/
SYSTEM:
/usr/share/blender/3.6/

Nota

The path ./3.6/ is relative to the Blender executable and is used for self-contained bundles distributed by official blender.org builds.

Nota

The USER path will use $XDG_CONFIG_HOME if it is set:

$XDG_CONFIG_HOME/blender/3.6/

macOS

LOCAL:
./3.6/
USER:
/Users/$USER/Library/Application Support/Blender/3.6/
SYSTEM:
/Library/Application Support/Blender/3.6/

Nota

macOS stores the Blender binary in ./Blender.app/Contents/MacOS/Blender. The local path to data and config is:

./Blender.app/Contents/Resources/3.6/

Windows

LOCAL:
.\3.6\
USER:
%USERPROFILE%\AppData\Roaming\Blender Foundation\Blender\3.6\
SYSTEM:
%USERPROFILE%\AppData\Roaming\Blender Foundation\Blender\3.6\

Nota

For installations from the Window’s Store, the USER and SYSTEM directories are inside a special folder resembling: %USERPROFILE%\AppData\Local\Packages\BlenderFoundation.Blender<HASH>\LocalCache\Roaming\Blender Foundation\Blender where «HASH» is a string specific to each installation.

Estructura de rutas

This is the path layout which is used within the directories described above.

Where ./config/startup.blend could be ~/.blender/|BLENDER_VERSION|/config/startup.blend for example.

./autosave/ ...

Ubicación del archivo .blend de autoguardado (sólo para Windows, en otros sistemas se utiliza el directorio temporal).

Search order: LOCAL, USER.

./config/ ...

Defaults & session info.

Search order: LOCAL, USER.

./config/startup.blend

Default file to load on startup.

./config/userpref.blend

Default preferences to load on startup.

./config/bookmarks.txt

Marcadores del Explorador de archivos.

./config/recent-files.txt

Lista del menú de archivos recientes.

./datafiles/ ...

Runtime files.

Search order: LOCAL, USER, SYSTEM.

./datafiles/locale/{language}/

Static precompiled language files for UI translation.

./scripts/ ...

Python scripts for the user interface and tools.

Search order: LOCAL, USER, SYSTEM.

./scripts/addons/*.py

Los complementos Python que podrán ser habilitados en las Preferencias, incluyen soporte para la importación/exportación de formatos, integración de motores de procesamiento y muchas utilidades prácticas.

./scripts/addons/modules/*.py

Módulos para ser utilizados por los complementos (agregados al sys.path de Python).

./scripts/addons_contrib/*.py

Another add-ons directory which is used for community maintained add-ons (must be manually created).

./scripts/addons_contrib/modules/*.py

Modules for addons_contrib to use (added to Python’s sys.path).

./scripts/modules/*.py

Módulos de Python que contienen el núcleo de nuestra API y funciones de utilidades para que puedan importar otros scripts (agregados al sys.path de Python).

./scripts/startup/*.py

Scripts que son automáticamente importados en el arranque.

./scripts/presets/{predefinido}/*.py

Ajustes predefinidos usados para almacenar opciones definidas por el usuario para telas, formatos de procesamiento, etc.

./scripts/templates/*.py

Scripts de ejemplo, accesibles desde Text Editor ‣ Templates ‣ Python.

./scripts/templates_osl/*.osl

Shaders OSL de ejemplo, accesibles desde Text Editor ‣ Templates ‣ Open Shading Language.

./python/ ...

Distribución Python incorporada.

Search order: LOCAL, SYSTEM.

Directorio local de cachés

The cache directory is used to store persistent caches locally. Currently it is only used for the indexing of Asset Libraries. The operating system is not expected to clear this automatically.

La siguiente ruta será usada:

  • Linux:

    $XDG_CACHE_HOME/blender/ si $XDG_CACHE_HOME se encontrara definida, en caso contrario será $HOME/.cache/blender/

  • macOS:

    /Library/Caches/Blender/

  • Windows:

    %USERPROFILE%\AppData\Local\Blender Foundation\Blender\Cache\

Directorio temporal

El directorio temporal se usará para almacenar varios archivos durante la ejecución (incluyendo capas de procesamiento, caché de dinámicas, buffer de copiar/pegar y registros de errores).

El directorio temporal se selecciona basado en la siguiente prioridad:

  • Preferencias de Usuario (véase Rutas de archivos).

  • Variables de entorno (TEMP en Windows, TMP y TMP_DIR en otras plataformas).

  • El directorio /tmp/.

Overriding Default Directories

It’s possible to override the default USER and SYSTEM directories using environment variables.

While this shouldn’t be needed for typical usage, some specialized use cases may take advantage of this, such as:

  • Using a shared network drives for specific paths.

  • Isolating an instance from the default user files to prevent automated tasks from accessing user configuration.

See Variables de entorno for details.