Estructura de carpetas de Blender
This page documents the different directories used by Blender (which can be helpful for troubleshooting).
There are three different directories Blender may use, their exact locations are platform dependent.
- LOCAL:
Location of configuration and run-time data (for self-contained bundle).
- USER:
Location of configuration files (typically in the user’s home directory).
- SYSTEM:
Location of run-time data for system wide installation (may be read-only).
For system installations both SYSTEM and USER directories are needed.
For locally extracted Blender distributions, the user configuration and run-time data are
kept in the same subdirectory, allowing multiple Blender versions to run without conflict,
ignoring the USER and SYSTEM files.
This requires you to create a folder named config in the LOCAL directory.
Platform Dependent Paths
Here are the default locations for each system:
Linux
- LOCAL:
./3.6/
- USER:
$HOME/.config/blender/3.6/
- SYSTEM:
/usr/share/blender/3.6/
Nota
The path ./3.6/ is relative to the Blender executable and is used for self-contained bundles distributed by official blender.org builds.
Nota
The USER path will use $XDG_CONFIG_HOME if it is set:
$XDG_CONFIG_HOME/blender/3.6/
macOS
- LOCAL:
./3.6/
- USER:
/Users/$USER/Library/Application Support/Blender/3.6/
- SYSTEM:
/Library/Application Support/Blender/3.6/
Nota
macOS stores the Blender binary in ./Blender.app/Contents/MacOS/Blender.
The local path to data and config is:
./Blender.app/Contents/Resources/3.6/
Windows
- LOCAL:
.\3.6\
- USER:
%USERPROFILE%\AppData\Roaming\Blender Foundation\Blender\3.6\
- SYSTEM:
%USERPROFILE%\AppData\Roaming\Blender Foundation\Blender\3.6\
Nota
For installations from the Window’s Store, the USER and SYSTEM
directories are inside a special folder resembling:
%USERPROFILE%\AppData\Local\Packages\BlenderFoundation.Blender<HASH>\LocalCache\Roaming\Blender
Foundation\Blender
where «HASH» is a string specific to each installation.
Estructura de rutas
This is the path layout which is used within the directories described above.
Where ./config/startup.blend could be ~/.blender/|BLENDER_VERSION|/config/startup.blend for example.
./autosave/ ...Ubicación del archivo .blend de guardado automático (sólo para Windows, en otros sistemas se utilizará la carpeta temporal).
Search order:
LOCAL, USER../config/ ...Defaults & session info.
Search order:
LOCAL, USER../config/startup.blendDefault file to load on startup.
./config/userpref.blendDefault preferences to load on startup.
./config/bookmarks.txtMarcadores del Explorador de archivos.
./config/recent-files.txtLista del menú de archivos recientes.
./datafiles/ ...Runtime files.
Search order:
LOCAL, USER, SYSTEM../datafiles/locale/{language}/Static precompiled language files for UI translation.
./scripts/ ...Python scripts for the user interface and tools.
Search order:
LOCAL, USER, SYSTEM../scripts/addons/*.pyLos complementos Python que podrán ser habilitados en las Preferencias, incluyen soporte para la importación/exportación de formatos, integración de motores de procesamiento y muchas utilidades prácticas.
./scripts/addons/modules/*.pyMódulos para ser utilizados por los complementos (agregados al
sys.pathde Python)../scripts/addons_contrib/*.pyAnother add-ons directory which is used for community maintained add-ons (must be manually created).
./scripts/addons_contrib/modules/*.pyModules for
addons_contribto use (added to Python’ssys.path)../scripts/modules/*.pyMódulos de Python que contienen el núcleo de nuestra API y funciones de utilidades para que puedan importar otros scripts (agregados al
sys.pathde Python)../scripts/startup/*.pyScripts que son automáticamente importados en el arranque.
./scripts/presets/{preajuste}/*.pyPreajustes usados para almacenar opciones definidas por el usuario para telas, formatos de procesamiento, etc.
./scripts/templates/*.pyScripts de ejemplo, accesibles desde .
./scripts/templates_osl/*.oslShaders OSL de ejemplo, accesibles desde .
./python/ ...Distribución Python incorporada.
Search order:
LOCAL, SYSTEM.
Carpeta local de cachés
The cache directory is used to store persistent caches locally. Currently it is only used for the indexing of Asset Libraries. The operating system is not expected to clear this automatically.
La siguiente ruta será usada:
- Linux:
$XDG_CACHE_HOME/blender/si$XDG_CACHE_HOMEse encontrara definida, en caso contrario será$HOME/.cache/blender/
- macOS:
/Library/Caches/Blender/
- Windows:
%USERPROFILE%\AppData\Local\Blender Foundation\Blender\Cache\
Carpeta temporal
La carpeta temporal se usará para almacenar varios archivos durante la ejecución (incluyendo capas de procesamiento, caché de dinámicas, buffer de copiar/pegar y registros de errores).
La carpeta temporal se selecciona basada en la siguiente prioridad:
Preferencias de Usuario (véase Rutas de archivos).
Variables de entorno (
TEMPen Windows,TMPyTMP_DIRen otras plataformas).La carpeta
/tmp/.
Overriding Default Directories
It’s possible to override the default USER and SYSTEM directories using environment variables.
While this shouldn’t be needed for typical usage, some specialized use cases may take advantage of this, such as:
Using a shared network drives for specific paths.
Isolating an instance from the default user files to prevent automated tasks from accessing user configuration.
See Variables de entorno for details.