Argumentos de la línea de comandos¶
blender [args ...] [archivo] [args ...]Opciones de procesamiento¶
-b,--backgroundRun in background (often used for UI-less rendering).
The audio device is disabled in background-mode by default and can be re-enabled by passing in
-setaudio Defaultafterwards.-a,--render-animRender frames from start to end (inclusive).
-S,--scene<nombre>Define la escena activa
<nombre>para que sea procesada.-f,--render-frame<fotograma>Procesará el fotograma
<fotograma>y lo guardará.+<fotograma>fotograma de inicio relativo,-<fotograma>fotograma de fin relativo.También será posible usar una lista de fotogramas separados por comas (sin espacios).
Se podrá definir un rango de fotogramas usando el separador
..entre el primer y último fotograma (que estará incluido).
-s,--frame-start<fotograma>Set start to frame
<frame>, supports +/- for relative frames too.-e,--frame-end<fotograma>Set end to frame
<frame>, supports +/- for relative frames too.-j,--frame-jump<fotogramas>Set number of frames to step forward after each rendered frame.
-o,--render-output<ruta>Set the render path and file name. Use
//at the start of the path to render relative to the blend-file.The
#characters are replaced by the frame number, and used to define zero padding.prueba_##_animación.pngse transformará enprueba_01_animación.pngprueba-######.pngse transformará enprueba-000001.png
When the filename does not contain
#, the suffix####is added to the filename.The frame number will be added at the end of the filename, eg:
blender -b animation.blend -o //render_ -F PNG -x 1 -a
//anim_se transformará en//anim_####, guardando fotogramas como//anim_0001.png-E,--engine<motor>Specify the render engine. Use
-E helpto list available engines.-t,--threads<hilos>Use amount of
<threads>for rendering and other operations [1-1024], 0 to use the systems processor count.
Opciones de procesamiento con Cycles¶
Cycles add-on options must be specified following a double dash.
--cycles-device<dispositivo>Establece el dispositivo usado para el procesamiento. Las opciones válidas son:
CPUCUDAOPTIXHIPONEAPIMETAL.Anexar +CPU a un dispositivo GPU para procesar tanto en CPU como en GPU.
Ejemplo:
blender -b file.blend -f 20 -- --cycles-device OPTIX
--cycles-print-statsLog statistics about render memory and time usage.
Opciones de formato¶
-F,--render-format<formato>Establece el formato de imagen procesada. Las opciones válidas son:
TGARAWTGAJPEGIRISAVIRAWAVIJPEGPNGBMPHDRTIFF.Formatos que pueden ser compilados en Blender, pero no disponibles en todos los sistemas:
OPEN_EXROPEN_EXR_MULTILAYERFFMPEGCINEONDPXJP2WEBP.-x,--use-extension<booleana>Set option to add the file extension to the end of the file.
Opciones de reproducción de animación¶
-a<opciones><archivo(s)>Instead of showing Blender’s user interface, this runs Blender as an animation player, to view movies and image sequences rendered in Blender (ignored if
-bis set).Argumentos de reproducción:
-p<sx><sy>Open with lower left corner at
<sx>,<sy>.-mRead from disk (Do not buffer).
-f<fps><fps_base>Specify FPS to start with.
-j<fotograma>Set frame step to
<frame>.-s<fotograma>Play from
<frame>.-e<fotograma>Play until
<frame>.-c<memoria_caché>Amount of memory in megabytes to allow for caching images during playback. Zero disables (clamping to a fixed number of frames instead).
Opciones de ventana¶
-w,--window-borderForce opening with borders.
-W,--window-fullscreenForce opening in full-screen mode.
-p,--window-geometry<sx><sy><ancho><altura>Open with lower left corner at
<sx>,<sy>and width and height as<w>,<h>.-M,--window-maximizedForce opening maximized.
-con,--start-consoleStart with the console window open (ignored if
-bis set), (Windows only).--no-native-pixelsDo not use native pixel size, for high resolution displays (MacBook
Retina).--no-window-focusOpen behind other windows and without taking focus.
Opciones de Python¶
-y,--enable-autoexecEnable automatic Python script execution.
-Y,--disable-autoexecDisable automatic Python script execution (Python-drivers & startup scripts), (default).
-P,--python<ruta_a_archivo>Run the given Python script file.
--python-text<nombre>Run the given Python script text block.
--python-expr<expresión>Run the given expression as a Python script.
--python-consoleEjecutar Blender con una consola interactiva.
--python-exit-code<código>Set the exit-code in [0..255] to exit if a Python exception is raised (only for scripts executed from the command line), zero disables.
--python-use-system-envAllow Python to use system environment variables such as
PYTHONPATHand the user site-packages directory.--addons<complemento(s)>Comma separated list (no spaces) of add-ons to enable in addition to any default add-ons.
Opciones de red¶
--online-modeAllow internet access, overriding the preference.
--offline-modeDisallow internet access, overriding the preference.
Opciones de registro¶
--log<coincidencia>Enable logging categories, taking a single comma separated argument. Multiple categories can be matched using a
.*suffix, so--log "wm.*"logs every kind of window-manager message. Sub-string can be matched using a*prefix and suffix, so--log "*undo*"logs every kind of undo-related message. Use «^» prefix to ignore, so--log "*,^wm.operator.*"logs all except forwm.operators.*Use «*» to log everything.--log-level<nivel>Set the logging verbosity level (higher for more details) defaults to 1, use -1 to log all levels.
--log-show-basenameOnly show file name in output (not the leading path).
--log-show-backtraceShow a back trace for each log message (debug builds only).
--log-show-timestampShow a timestamp for each log message in seconds since start.
--log-file<ruta_a_archivo>Set a file to output the log to.
Opciones de depuración¶
-d,--debugTurn debugging on.
Enables memory error detection
Disables mouse grab (to interact with a debugger in some cases)
Keeps Python’s
sys.stdinrather than setting it to None
--debug-value<valor>Set debug value of
<value>on startup.--debug-eventsEnable debug messages for the event system.
--debug-ffmpegEnable debug messages from FFmpeg library.
--debug-handlersEnable debug messages for event handling.
--debug-libmvEnable debug messages from libmv library.
--debug-cyclesEnable debug messages from Cycles.
--debug-memoryEnable fully guarded memory allocation and debugging.
--debug-jobsEnable time profiling for background jobs.
--debug-pythonEnable debug messages for Python.
--debug-depsgraphEnable all debug messages from dependency graph.
--debug-depsgraph-evalEnable debug messages from dependency graph related on evaluation.
--debug-depsgraph-buildEnable debug messages from dependency graph related on graph construction.
--debug-depsgraph-tagEnable debug messages from dependency graph related on tagging.
--debug-depsgraph-no-threadsSwitch dependency graph to a single threaded evaluation.
--debug-depsgraph-timeEnable debug messages from dependency graph related on timing.
--debug-depsgraph-prettyHabilitar colores para los mensajes de depuración de la gráfica de dependencias.
--debug-depsgraph-uidVerify validness of session-wide identifiers assigned to ID data-blocks.
--debug-ghostEnable debug messages for Ghost (Linux only).
--debug-wintabEnable debug messages for Wintab.
--debug-gpuEnable GPU debug context and information for OpenGL 4.3+.
--debug-gpu-force-workaroundsEnable workarounds for typical GPU issues and disable all GPU extensions.
--debug-gpu-compile-shadersCompile all statically defined shaders to test platform compatibility.
--debug-gpu-scope-captureCapture the GPU commands issued inside the give scope name.
--debug-gpu-renderdocEnable RenderDoc integration for GPU frame grabbing and debugging.
--debug-wmEnable debug messages for the window manager, shows all operators in search, shows keymap errors.
--debug-xrEnable debug messages for virtual reality contexts. Enables the OpenXR API validation layer, (OpenXR) debug messages and general information prints.
--debug-xr-timeEnable debug messages for virtual reality frame rendering times.
--debug-allEnable all debug messages.
--debug-ioEnable debug messages for I/O (Collada, …).
--debug-fpeEnable floating-point exceptions.
--debug-exit-on-errorImmediately exit when internal errors are detected.
--debug-freestyleEnable debug messages for Freestyle.
--disable-crash-handlerDisable the crash handler.
--disable-abort-handlerDisable the abort handler.
--verbose<nivel>Set the logging verbosity level for debug messages that support it.
-q,--quietSuppress status printing (warnings & errors are still printed).
Opciones de GPU¶
--gpu-backendForce to use a specific GPU backend. Valid options:
vulkan(experimental),metal,opengl.--gpu-compilation-subprocessesOverride the Max Compilation Subprocesses setting (OpenGL only).
Opciones varias¶
--open-lastAbrirá el archivo .blend más recientemente usado, en vez del archivo de inicio predefinido.
--app-template<plantilla>Set the application template (matching the directory name), use
defaultfor none.--factory-startupOmitir la lectura del archivo
startup.blenden la carpeta de inicio del usuario.--enable-event-simulateEnable event simulation testing feature
bpy.types.Window.event_simulate.--env-system-datafilesSet the
BLENDER_SYSTEM_DATAFILESenvironment variable.--env-system-scriptsSet the
BLENDER_SYSTEM_SCRIPTSenvironment variable.--env-system-extensionsSet the
BLENDER_SYSTEM_EXTENSIONSenvironment variable.--env-system-pythonSet the
BLENDER_SYSTEM_PYTHONenvironment variable.-noaudioForce sound system to None.
-setaudioFuerza el sistema de audio a un dispositivo específico.
None(ninguno),Default(predefinido),SDL,OpenAL,CoreAudio,JACK,PulseAudiooWASAPI.-c,--command<comando>Run a command which consumes all remaining arguments. Use
-c helpto list all other commands. Pass--helpafter the command to see its help text.This implies
--backgroundmode.-h,--helpPrint this help text and exit.
/?Print this help text and exit (Windows only).
-r,--registerRegister blend-file extension for current user, then exit (Windows & Linux only).
--register-allusersRegister blend-file extension for all users, then exit (Windows & Linux only).
--unregisterUnregister blend-file extension for current user, then exit (Windows & Linux only).
--unregister-allusersUnregister blend-file extension for all users, then exit (Windows & Linux only).
-v,--versionImprime la versión de Blender y sale.
--End option processing, following arguments passed unchanged. Access via Python’s
sys.argv.
Otras opciones¶
--disable-depsgraph-on-file-loadBackround mode: Do not systematically build and evaluate ViewLayers” dependency graphs when loading a blendfile in background mode (-b or -c options).
Scripts requiring evaluated data then need to explicitly ensure that an evaluated depsgraph is available (e.g. by calling depsgraph = context.evaluated_depsgraph_get()).
NOTE: this is a temporary option, in the future depsgraph will never be automatically generated on file load in background mode.
--disable-liboverride-auto-resyncDo not perform library override automatic resync when loading a new blendfile.
NOTE: this is an alternative way to get the same effect as when setting the No Override Auto Resync User Preferences Debug option.
Procesamiento de los argumentos¶
Los argumentos deberá estar separados por espacios en blanco, p.ej:
blender -ba test.blend
…will exit since -ba is an unknown argument.
Orden de los argumentos¶
Arguments are executed in the order they are given. eg:
blender --background test.blend --render-frame 1 --render-output "/tmp"
…will not render to /tmp because --render-frame 1 renders before the output path is set.
blender --background --render-output /tmp test.blend --render-frame 1
…will not render to /tmp because loading the blend-file overwrites the render output that was set.
blender --background test.blend --render-output /tmp --render-frame 1
…works as expected.
Variables de entorno¶
- BLENDER_USER_RESOURCES:
Replace default directory of all user files. Other
BLENDER_USER_*variables override when set.- BLENDER_USER_CONFIG:
Directory for user configuration files.
- BLENDER_USER_SCRIPTS:
Directory for user scripts.
- BLENDER_USER_EXTENSIONS:
Directory for user extensions.
- BLENDER_USER_DATAFILES:
Directory for user data files (icons, translations, ..).
- BLENDER_SYSTEM_RESOURCES:
Replace default directory of all bundled resource files.
- BLENDER_SYSTEM_SCRIPTS:
Carpetas para agregar scripts adicionales.
- BLENDER_SYSTEM_EXTENSIONS:
Directory for system extensions repository.
- BLENDER_SYSTEM_DATAFILES:
Directory to replace bundled datafiles.
- BLENDER_SYSTEM_PYTHON:
Directory to replace bundled Python libraries.
- BLENDER_CUSTOM_SPLASH:
La ruta completa hasta una imagen que reemplazará a la imagen de bienvenida.
- BLENDER_CUSTOM_SPLASH_BANNER:
Ruta completa hasta una imagen que será sobreimpresa a la imagen de bienvenida.
- OCIO:
Ruta para redefinir el archivo de configuración de OpenColorIO.
- TEMP:
Store temporary files here (MS-Windows).
- TMPDIR:
Store temporary files here (UNIX Systems). The path must reference an existing directory or it will be ignored.