Blender 2.93 Manual
Aloittaminen
User Interface
Editors
Scenes & Objects
Modeling
Sculpting & Painting
Grease Pencil
Animation & Rigging
Johdanto
Avainkehyksiä
Armatures
Johdanto
Bones
Johdanto
Structure
Tools
Selecting
Editing
Johdanto
Transform
Bone Roll
Extrude
Duplicate
Fill Between Joints
Split
Separate Bones
Subdivide
Switch Direction
Symmetrize
Naming
Change Layers
Parenting
Properties
Delete
Properties
Properties
Structure
Skinning
Posing
Lattice
Constraints
Actions
Ohjelmaajureita
Markers
Muotoiset avaimet
Motion Paths
Physics
Rendering
Kompositointi
Motion Tracking & Masking
Video Editing
Files & Data System
Add-ons
Edistynyt
Ongelmien karttoittaminen
Glossary
Contribute Documentation
Blender 2.93 Manual
»
Animation & Rigging
»
Armatures
»
Bones
»
Editing
Editing
¶
Johdanto
Add Menu
Locking Bones
Transform
Scale Radius
Scale Envelope Distance
Align Bones
Bone Roll
Recalculate Roll
Set Roll
Extrude
Mouse Clicks
Duplicate
Fill Between Joints
Split
Separate Bones
Subdivide
Switch Direction
Symmetrize
Naming
Naming Conventions
AutoName
Flip Names
Change Layers
Change Armature Layers
Change Bone Layers
Parenting
Properties
Delete
Bones
Dissolve
2.93
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