Blender 2.93 Manual
Aloittaminen
User Interface
Editors
Scenes & Objects
Modeling
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Grease Pencil
Animation & Rigging
Physics
Rendering
Johdanto
Eevee
Cycles
Johdanto
Render Settings
World Settings
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Material Settings
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GPU Rendering
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Render Baking
Optimizing Renders
Reducing Noise
Shader Nodes
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Shader Nodes
Color Management
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Kompositointi
Motion Tracking & Masking
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Edistynyt
Ongelmien karttoittaminen
Glossary
Contribute Documentation
Blender 2.93 Manual
»
Rendering
»
Cycles
»
Optimizing Renders
Optimizing Renders
¶
Reducing Noise
Path Tracing
The Source of the Noise
Bounces
Caustics and Filter Glossy
Light Falloff
Multiple Importance Sampling
Glass and Transparent Shadows
Light Portals
Denoising
Clamp Fireflies
Shader Nodes
Node Optimizations
Run-Time Optimizations
Open Shading Language
2.93
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