Blender 3.2 Manual
Aloittaminen
About Blender
Installing Blender
Configuring Blender
Help System
Sections
User Interface
Editors
Scenes & Objects
Modeling
Johdanto
Meshes
Johdanto
Structure
Primitives
Tools
Selecting
Editing
Properties
Object Data
Vertex Groups
Geometry Data
UVs
Mesh Analysis
Retopology
Curves
Surfaces
Metaball
Text
Volumes
Empties
Modifiers
Geometry Nodes
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Kompositointi
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
Add-ons
Edistynyt
Ongelmien karttoittaminen
Glossary
Osallistu
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Blender 3.2 Manual
»
Modeling
»
Meshes
»
Properties
Properties
Object Data
Vertex Groups
Muotoiset avaimet
UV Maps
Color Attributes
Face Maps
Attributes
Normals
Texture Space
Remesh
Geometry Data
Vertex Groups
Johdanto
Vertex Groups Panel
Assigning a Vertex Group
Vertex Weights
Geometry Data
3.2
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