Texture Mapping Modifier
The Texture Mapping Modifier change the strokes texture UV position.
Options

Texture Mapping.
- Mode
The texture transformation will be applied to the stroke/fill or stroke UVs.
- Stroke
- Stroke Fit Method
Selects the texture fitting method.
- Constant Length
The texture keep a consistent length along the strokes.
- Stroke Length
The texture is normalized to fit the stroke length.
- UV Offset
Moves the texture along the strokes.
- Rotation
Rotates the points of the strokes.
Muista
The Rotation option is limited to a range of -90 to 90 degrees.
- Scale
Factor for the texture scale.
- Fill
- Fill Rotation
Sets the texture angle.
- Offset
Moves the texture origin.
X, Y
- Scale
Factor for the texture scale.
Influence
See Influence Filters.
Example
![]() Rotation: 0°. |
![]() Rotation: 45°. |
![]() Rotation: 90°. |