*** STL *** :Name: STL format :Location: :menuselection:`File --> Import/Export > Stl (.stl)` :Version: 1.1.2 :Blender: 2.74 :Category: Import-Export :Author: Guillaume Bouchard (Guillaum) .. warning:: Currently the script does not handle importing or exporting of normals and does not handle endianness, there is nothing in the STL specification about it. Properties ========== Common ------ Forward / Up Axis Since many applications use a different axis for 'Up', there are axis conversion their settings, Forward and Up axis -- By mapping these to different axis you can convert rotations between applications default up and forward axis. Blender uses Y Forward, Z Up (since the front view looks along the +Y direction). For example, it's common for applications to use Y as the up axis, in that case -Z Forward, Y Up is needed. Scale TODO. Scene Unit TODO. Import ------ Facet Normals TODO. Export ------ Selection Only TODO. ASCII TODO. Apply Modifiers TODO. Batch Mode TODO. Usage ===== Use the operator to import ASCII or binary STL-files, you can select multiple files at once. For exporting you can select multiple objects and they will be exported as a single STL-file. You can select between ASCII/binary file format (binary is more compact). You can also choose to enable or disable the modifiers during the export.