.. _bpy.types.ShaderNodeCameraData: **************** Camera Data Node **************** .. figure:: /images/render_cycles_nodes_types_input_camera-data_node.png :align: right Camera Data Node. The *Camera Data* node is used to get information about the position of the object relative to the camera. This could be used for example to change the shading of objects further away from the camera, or make custom fog effects. Inputs ====== This node has no inputs. Properties ========== This node has no properties. Outputs ======= View Vector A Camera space vector from the camera to the shading point. View Z Depth The distance each pixel is away from the camera. View Distance Distance from the camera to the shading point.