.. _bpy.types.ShaderNodeHairInfo: ************** Hair Info Node ************** .. figure:: /images/render_cycles_nodes_types_input_hair-info_node.png :align: right Hair Info Node. The *Hair Info* node gives access to :doc:`Hair ` information. Inputs ====== This node has no inputs. Properties ========== This node has no properties. Outputs ======= Is Strand Returns 1 when the shader is acting on a strand, otherwise 0. Intercept The point along the strand where the ray hits the strand (1 at the tip and 0 at the root). Thickness The thickness of the strand at the point where the ray hits the strand. Tangent Normal Tangent normal of the strand. Random A random per-hair value in the range from 0 to 1. It can for example be used in combination with a color ramp, to randomize the hair color.