.. _bpy.types.ShaderNodeTangent: ************ Tangent Node ************ .. figure:: /images/render_cycles_nodes_types_input_tangent_node.png :align: right Tangent Node. The *Tangent* node generates a tangent direction for the Anisotropic BSDF. Inputs ====== This node has no inputs. Properties ========== Direction Type The tangent direction can be derived from a cylindrical projection around the X, Y, or Z axis (radial), or from a manually created UV Map for full control. Outputs ======= Tangent The tangent direction vector.