Skinify Rig

Introduction

This add-on creates a mesh object « Skinify Guy » covering an armature with a mesh.

  • It works with Rigify:
  • It works with BVH imports:
  • It works with manuelbastionilab add-on:

Activation

  • Open Blender and go to Preferences then the Add-ons tab.
  • Click Object then Scatter Objects to enable the script.

Usage

Select your armature in Pose Mode and skin the selected or all bones with a per-bone mesh or whole cover. If bones in your rig give unwanted results, often scaling and re-positioning the bones in Edit Mode can help. If your doing this to create your own « Skinify Guy » you can also delete bones. It will work with custom shapes but results may vary. More to come…

Reference

Category:Object
Description:Creates a mesh object from selected bones.
Location:3D View Pose Mode ‣ Sidebar ‣ Create tab
File:object_skinify.py
Author:Albert Makac (karab44)
License:GPL 2+
Note:This add-on is bundled with Blender.