# Image Settings¶

Image panel.

Image

New +

The New Image button opens a pop-up to configure a Generated image.

## Source¶

See about supported Formats graphiques pris en charge.

### Single Image¶

Still image or a single frame.

### Image Sequence¶

Each frame is stored in a separate file. How to Ouverture d’une séquence d’images.

Frame

A label showing the current frame.

Further options

See Movie below.

### Movie¶

Frames packed into a container.

Deinterlace

Removes fields in a video file. For example, if it is an analog video and it has even or odd interlacing fields.

Frame
Frames

Sets the range of frames to use.

Start

Global starting frame of the sequence, when the playback should start. This is a global setting which means it affects all clip users such as the Movie Clip editor itself, motion tracking constraints and compositor nodes.

Offset

Offsets the first frame of the clip. It adds an extra offset to the frame number when converting a scene frame to the frame number in the file name. This option does not affect tracking data or any other associated data.

Match Movie Length

This button sets image’s user’s length to the one of selected movie.

Auto Refresh

Automatically refresh images on frame changes.

Cyclic

Start over and repeats after the last frame to create a continuous loop.

### Generated¶

Image generated in Blender or preloaded.

 Image panel for Generated source.¶ The New Image pop-up menu.¶
Width, Height

The size of image in pixels.

Color

Sets the fill color if creating a blank image.

32 bit Float / Float Buffer

Creates a 32 bit image. This is a larger file size, but holds much more color information than the standard 8 bit image. For close ups and large gradients, it may be better to use a 32 bit image.

Type
Blank

Creates a Blank image of a single specified color.

UV Grid

Creates a checkerboard pattern with a colored cross (+) in each square.

Color Grid

Creates a more complex colored grid with letters and numbers denoting locations in the grid. It could be used for testing how the UVs have been mapped and to reduce stretching or distortion.

## Common Options¶

File

Use for replacing or packing files.

Pack

Embed the resource into the current blend-file.

Path

Open

Opens the Navigateur de fichiers to select a file from a drive.

Reloads the file. Useful when a file has been reworked in an external application.

Color Space
XYZ

XYZ space.

VD16

The simple video conversion from a gamma 2.2 sRGB space.

sRGB

Standard RGB display space.

Raw

Raw space.

Non-Color

Color space used for images which contains non-color data (e.g. normal maps).

Linear ACES

ACES linear space.

Linear

Linear 709 (full range). Blender native linear space.

View as Render

Applies color transform when displaying this image on the screen.

Use Multi-View

See Multi-View.

Use Alpha

Determines whether the alpha channel of the image is used.

Alpha Mode

Straight, Premultiplied