Status Bar
The Status Bar is located at the bottom of the Blender window and displays contextual information such as keyboard shortcuts, messages, and statistical information. The Status Bar can be hidden by disabling Show Status Bar in Window menu or by dragging from the top edge down.
![../../_images/interface_window-system_status-bar_ui.png](../../_images/interface_window-system_status-bar_ui.png)
Status Bar.
Keymap Information
The left side of the Status Bar displays mouse button shortcuts and the keymap of the active tool. In editors with a Toolbar, tapping Alt (or Option on macOS) shows the hotkeys to change to a desired tool.
Tip
This functionality can be disabled with the Alt Click Tool Prompt preference in the Keymap Preferences).
![../../_images/interface_window-system_status-bar_ui-left.png](../../_images/interface_window-system_status-bar_ui-left.png)
Status Messages
The middle of the Status Bar displays information about in-progress operations.
![../../_images/interface_window-system_status-bar_ui-center.png](../../_images/interface_window-system_status-bar_ui-center.png)
- Running Task
Shows the progress of the currently running task (such as rendering or baking). Hovering the mouse pointer over the progress bar will display a time estimate. The task can be aborted by clicking the cancel button (
X
icon).- Report Message
Informational messages or warnings, such as after saving a file. They disappear after a short time. Click them to show the full message in the Info Editor.
Resource Information
The right side of the Status Bar displays information about the Blender instance. Which information is shown can be chosen by clicking RMB.
![../../_images/interface_window-system_status-bar_ui-right.png](../../_images/interface_window-system_status-bar_ui-right.png)
- Scene Statistics
- Collection
Name of the active Collection.
- Active Object
Name of the active selected object.
- Geometry
Displays information about the current scene depending on the mode and object type. This can be the number of vertices, faces, triangles, or bones.
- Objects
Number of the selected objects and the total count.
- System Memory
Estimate of Blender's RAM consumption. In a single-instance single-machine scenario, this estimate provides a measurement against the hardware limit of the machine.
- Blender Version
The version of Blender that is currently running.