Overlays
The Overlays popover configures the overlays that are displayed on top of images. In the header, there is a button to turn off all overlays for the UV Editor. This option also toggles the visibility of UDIMs tile information. The options that are visible in the pop-over depend on the UV Editor mode.
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Additional View Properties can be configured in the Sidebar.
Guides
- Grid
Show the grid background and borders.
- Over Image
Allows the grid overlay to be shown on top of the image rather than behind it.
- Grid Shape Source
How the size/subdivisions of grid cells are determined.
- Dynamic
The grid subdivisions changes based on the zoom level.
- Fixed
The grid subdivisions stays consistent based off the Fixed Subdivisions property.
- Pixel
The grid aligns with pixels from image so each grid cell represents one pixel.
- Fixed Subdivisions X, Y
Number of grid units in UV space that make one UV Unit.
- Tiles X, Y
The number of UDIM tile grids to display in each cardinal direction.
UV Editing
- Display Stretch
Shows how much of a difference there is between UV coordinates and 3D coordinates. Blue means low distortion, while Red means high distortion. Choose to display the distortion of Angles or the Area.
Geometry
- UV Opacity
Opacity of the above UV overlays.
- Display As
Controls how edges are shown.
- Outline
Display white edges with black outline.
- Dash
Display dashed black-white edges.
- Black
Display black edges.
- White
Display white edges.
- Modified Edges
Show results of modifiers in the UV display.
- Faces
Display faces over the image.
Image
- Show Metadata
Displays the metadata if they were set in the render tab's Metadata panel.