Blender 2.80 Manual
Primi Passi
Interfaccia Utente
Editors
Scenes & Objects
Modellazione
Introduzione
Meshes
Introduction
Toolbar
Structure
Primitives
Selecting
Editing
Introduction
Basics
Vertex Tools
Edge Tools
Face Tools
Normals
UV
Transformation
Duplicating
Subdividing
Clean up
Miscellaneous Editing Tools
Data Transfer
Mesh Options
Properties
Mesh Analysis
Curves
Surfaces
Metaball
Text
Vuoti
Modificatori
Sculpting & Painting
Grease Pencil
Animation & Rigging
Fisica
Rendering
Composizione
Tracking & Masking
Video Editing
Files & Data System
Add-ons
Avanzate
Risoluzione problemi
Glossario
A proposito di questo Manuale
Blender 2.80 Manual
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Modellazione
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Meshes
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Editing
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Basics
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Basics
ΒΆ
Move, Rotate, Scale
Transform Panel
Adding Geometry
Duplicate or Extrude to Cursor
Deleting & Dissolving
Delete
Dissolve
Limited Dissolve
Edge Collapse
Edge Loop
Make Edge/Face
Methods
Symmetry
Snap to Symmetry
Symmetrize
2.80
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