Blender 2.80 Manual
Primi Passi
Interfaccia Utente
Editors
Scenes & Objects
Modellazione
Sculpting & Painting
Grease Pencil
Animation & Rigging
Fisica
Rendering
Introduzione
Eevee
Cycles
Introduction
Render Settings
World Settings
Object Settings
Material Settings
Light Settings
GPU Rendering
Experimental Features
Precalcolo del Render
Optimizing Renders
Workbench
Cameras
Lights
Materials
Shader Nodes
Color Management
Freestyle
Layers & Passes
Render Output
Composizione
Tracking & Masking
Video Editing
Files & Data System
Add-ons
Avanzate
Risoluzione problemi
Glossario
A proposito di questo Manuale
Blender 2.80 Manual
Docs
»
Rendering
»
Cycles
View page source
Cycles
ΒΆ
Introduction
Render Settings
Campionatura
Light Paths
Volumes
Subdivision
Hair
Simplify
Motion Blur
Film
Performance
World Settings
Object Settings
Object
Adaptive Subdivision
Cameras
Material Settings
Light Settings
GPU Rendering
Experimental Features
Precalcolo del Render
Optimizing Renders
Ridurre il Rumore
Shader Nodes
2.80
Loading...
it
Loading...