Blender 2.91 Manual
Primi Passi
Interfaccia Utente
Editor
Scenes & Objects
Modellazione
Sculpting & Painting
Grease Pencil
Animation & Rigging
Fisica
Rendering
Introduzione
Eevee
Cycles
Workbench
Cameras
Lights
Materials
Introduction
Components
Assignment
Preview
Settings
Legacy Textures
Shader Nodes
Color Management
Freestyle
Layers & Passes
Render Output
Composizione
Tracking & Masking
Video Editing
Files & Data System
Add-ons
Avanzate
Risoluzione problemi
Glossario
Contribute Documentation
Blender 2.91 Manual
»
Rendering
»
Materials
Materials
ΒΆ
Introduction
Setting up Materials
Components
Physically Based Shading
Components
Surfaces
Volumes
Displacement
Assignment
Material Slots
Reusing Existing Materials
Deleting a Material
Multiple Materials
Preview
Settings
Renderer Settings
Pass Index
Viewport Display
Legacy Textures
Introduction
Types
2.91
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