Blender 2.93 Manual
Getting Started
Interfaccia Utente
Editor
Scenes & Objects
Modellazione
Sculpting & Painting
Grease Pencil
Animation & Rigging
Fisica
Rendering
Introduzione
Eevee
Cycles
Workbench
Camere
Lights
Materials
Introduzione
Components
Assignment
Anteprima
Impostazioni
Line Art
Legacy Textures
Nodi Shader
Color Management
Freestyle
Layers & Passes
Render Output
Composizione
Motion Tracking & Masking
Video Editing
Files & Data System
Add-ons
Avanzate
Risoluzione problemi
Glossary
Contribute Documentation
Blender 2.93 Manual
»
Rendering
»
Materials
Materials
¶
Introduzione
Setting up Materials
Components
Physically Based Shading
Components
Superfici
Volumes
Displacement
Assignment
Material Slots
Reusing Existing Materials
Deleting a Material
Multiple Materials
Anteprima
Impostazioni
Renderer Settings
Pass Index
Viewport Display
Line Art
Legacy Textures
Introduzione
Colors
Tipi
2.93
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