Ruota

Riferimento

Modalità

Modalità Oggetto e Modifica

Menu

Object/Mesh/Curve/Surface ‣ Transform ‣ Rotate

Scorciatoia

R

Rotation is also known as a spin, twist, orbit, pivot, revolve, or roll and involves changing the orientation of elements (vertices, edges, faces, objects, etc.) around one or more axes or the Pivot Point.

The angle of rotation is displayed in the header of the 3D Viewport.

../../../../_images/scene-layout_object_editing_transform_rotate_display-values.png

Rotation values.

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Using a combination of shortcuts gives you more control over your transformation. See Transform Control.

Opzioni

Angolo

The amount of rotation.

Asse

Used to constraint the transformation to one or more axes.

Orientamento

Aligns the transformation axes to a specified orientation constraint. See Transform Orientations for more information.

Modifica Proporzionale

The extruded face will affect nearby geometry. See Proportional Editing for a full reference.

Trackball Rotation

Riferimento

Modalità

Modalità Oggetto e Modifica

Scorciatoia

R R

A free rotation mode. Press R R to enable Trackball rotation.