Documentation Todo List

This page provides a list of changes that need to be made to the manual. This is a great place for new contributors to start. This page is auto-generated from any items marked with the .. todo:: tag.

It is recommended to also check the documentation workboard since this will contain larger initiatives and structured work efforts, as well as laying out priorities.

Da fare

Update images (includes outliner)

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/animation/armatures/bones/editing/extrude.rst, linea 92.)

Da fare

Update images (includes outliner)

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/animation/armatures/bones/editing/extrude.rst, linea 105.)

Da fare

This doesn’t seem to work as documented:

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/animation/armatures/bones/editing/extrude.rst, linea 120.)

Da fare

Update images (includes outliner)

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/animation/armatures/bones/editing/extrude.rst, linea 121.)

Da fare

Update images (includes outliner)

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/animation/armatures/bones/editing/extrude.rst, linea 138.)

Da fare

  • Guidelines for wheel selecting the version to use.

  • Finalize a policy for how conflicting versions of a wheel are handled.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/advanced/extensions/python_wheels.rst, linea 7.)

Da fare

Update images (includes outliner)

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/animation/armatures/bones/editing/fill_between_joints.rst, linea 22.)

Da fare

Update images (includes outliner)

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/animation/armatures/bones/editing/fill_between_joints.rst, linea 40.)

Da fare

Update images (includes outliner)

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/animation/armatures/bones/editing/fill_between_joints.rst, linea 64.)

Da fare

Update images (includes outliner)

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/animation/armatures/bones/editing/fill_between_joints.rst, linea 79.)

Da fare

Update image

../../_images/animation_armatures_bones_properties_transform_panel-edit.png

The Transform panel (Edit Mode).

../../_images/animation_armatures_bones_properties_transform_panel-pose.png

The Transform panel (Pose Mode).

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/animation/armatures/bones/properties/transform.rst, linea 11.)

Da fare

Update image

../../_images/animation_armatures_properties_display_panel.png

The Display panel.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/animation/armatures/properties/display.rst, linea 11.)

Da fare

Update image

../../_images/animation_armatures_posing_bone-constraints_inverse-kinematics_introduction_panel.png

The armature IK panel.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/animation/armatures/posing/bone_constraints/inverse_kinematics/introduction.rst, linea 40.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/animation/armatures/posing/bone_constraints/inverse_kinematics/introduction.rst, linea 50.)

Da fare

Update image

../../_images/animation_armatures_bones_properties_inverse-kinematics_panel.png

The bone IK panel.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/animation/armatures/posing/bone_constraints/inverse_kinematics/introduction.rst, linea 200.)

Da fare

Update image

../../_images/animation_armatures_posing_editing_introduction_tools.png

Pose Tools.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/animation/armatures/posing/editing/introduction.rst, linea 6.)

Da fare

Maybe update the images (color & style)

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/animation/armatures/posing/editing/introduction.rst, linea 34.)

Da fare

Add this information.

Bone Envelope

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/animation/armatures/bones/tools/toolbar.rst, linea 54.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/animation/armatures/bones/tools/toolbar.rst, linea 59.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/animation/armatures/bones/tools/toolbar.rst, linea 70.)

Da fare

add example

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/animation/armatures/posing/editing/flip_quats.rst, linea 15.)

Da fare

Update image

../../_images/animation_armatures_posing_bone-constraints_inverse-kinematics_introduction_panel.png

The Inverse Kinematics panel.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/animation/armatures/properties/introduction.rst, linea 57.)

Da fare

Update image

../../_images/animation_keyframes_editing_keyframe-animation-examples.png

The animation on frames 1, 50 and 100.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/animation/keyframes/editing.rst, linea 114.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/curve_svg.rst, linea 34.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/system/ui_translations.rst, linea 6.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 77.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 79.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 81.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 83.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 85.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 92.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 94.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 96.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 106.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 108.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 114.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 117.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 124.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 126.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 128.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 130.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 152.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 177.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 181.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 191.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 200.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 202.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 209.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 211.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 216.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 218.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 225.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 227.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 229.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 231.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 237.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 240.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 242.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 248.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 250.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/addons/import_export/scene_fbx.rst, linea 252.)

Da fare

Add this information.

Composizione

Renders the output from the compositing node setup, and then applies the Composite node tree on all images, displaying the image inputted in the Composite Output node.

Sequencer

Renders the output of the Video Sequence editor, instead of the view from the 3D scene’s active camera. If the sequence contains Scene strips, these will also be rendered as part of the pipeline. If Compositing is also enabled, the Scene strip will be the output of the Compositor.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/render/output/properties/post_processing.rst, linea 20.)

Da fare

Update image

../../_images/physics_rigid-body_properties_collisions_panel.png

Rigid Body Collisions panel.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/rigid_body/properties/collisions.rst, linea 10.)

Da fare

Update image When finished, your physics panel should look like this:

../../_images/physics_soft-body_examples_physics-settings.png

The physics settings.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/soft_body/examples.rst, linea 43.)

Da fare

Update image

../../_images/physics_rigid-body_properties_settings_panel.png

Default rigid body panel.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/rigid_body/properties/settings.rst, linea 10.)

Da fare

Update image

../../_images/physics_rigid-body_properties_dynamics_panel.png

Rigid Body Dynamics panel.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/rigid_body/properties/dynamics.rst, linea 10.)

Da fare

Update image

../../_images/physics_particles_emitter_physics_newtonian_panel.png

Newtonian Physics settings.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/particles/emitter/physics/newtonian.rst, linea 17.)

Da fare

Update image

../../_images/physics_rigid-body_constraints_types_point_panel-example.png

Point constraint options.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/rigid_body/constraints/types/point.rst, linea 16.)

Da fare

Update image

../../_images/physics_rigid-body_constraints_types_fixed_panel-example.png

Fixed constraint options.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/rigid_body/constraints/types/fixed.rst, linea 16.)

Da fare

Update image

../../_images/physics_particles_emitter_physics_boids_panel.png

Boid Physics settings.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/particles/emitter/physics/boids.rst, linea 13.)

Da fare

Update image

../../_images/physics_particles_emitter_physics_fluid_panel.png

Fluid Physics settings.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/particles/emitter/physics/fluid.rst, linea 12.)

Da fare

Update image

../../_images/physics_particles_particle-system-panel_create-new.png

Adding a particle system.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/particles/particle_system_panel.rst, linea 73.)

Da fare

Update image

../../_images/physics_particles_particle-system-panel_select-type.png

Particle System Types.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/particles/particle_system_panel.rst, linea 92.)

Da fare

Update image

../../_images/physics_rigid-body_constraints_types_motor_panel-example.png

Motor constraint options.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/rigid_body/constraints/types/motor.rst, linea 25.)

Da fare

Update image

../../_images/physics_particles_emitter_cache_settings.png

Particles Cache settings.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/particles/emitter/cache.rst, linea 15.)

Da fare

Update image

../../_images/physics_rigid-body_constraints_types_hinge_panel-example.png

Hinge constraint options.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/rigid_body/constraints/types/hinge.rst, linea 21.)

Da fare

Update image

../../_images/physics_particles_emitter_physics_keyed_panel.png

Keyed Physics settings.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/particles/emitter/physics/keyed.rst, linea 24.)

Da fare

Update image

../../_images/physics_particles_emitter_emission_settings.png

Particle Emission settings.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/particles/emitter/emission.rst, linea 18.)

Da fare

Update image

../../_images/physics_rigid-body_constraints_types_generic-spring_panel.png

Generic Spring constraint options.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/rigid_body/constraints/types/generic_spring.rst, linea 26.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/particles/emitter/render.rst, linea 21.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/particles/emitter/render.rst, linea 25.)

Da fare

Update image

../../_images/physics_particles_emitter_render_path.png

The Visualization panel for Path visualization.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/particles/emitter/render.rst, linea 60.)

Da fare

Update image

../../_images/physics_particles_texture-influence_panel.png

Texture influence settings.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/particles/texture_influence.rst, linea 14.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/particles/emitter/children.rst, linea 60.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/particles/emitter/children.rst, linea 62.)

Da fare

Update image

../../_images/physics_particles_hair_emission_settings.png

Hair particle system settings.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/particles/hair/emission.rst, linea 10.)

Da fare

Update image

../../_images/physics_forces_force-fields_types_boid_panel.png

UI for a Boid force field.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/forces/force_fields/types/boid.rst, linea 16.)

Da fare

Update image

../../_images/physics_forces_force-fields_types_charge_panel.png

UI for a Charge force field.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/forces/force_fields/types/charge.rst, linea 18.)

Da fare

Update image

../../_images/physics_forces_force-fields_types_texture_panel.png

UI for a Texture force field.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/forces/force_fields/types/texture.rst, linea 23.)

Da fare

Update image

../../_images/physics_forces_force-fields_types_drag_panel.png

UI for a Drag force field.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/forces/force_fields/types/drag.rst, linea 18.)

Da fare

Update image

../../_images/physics_forces_force-fields_types_vortex_panel.png

UI for a Vortex force field.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/forces/force_fields/types/vortex.rst, linea 24.)

Da fare

Update image

../../_images/physics_forces_force-fields_types_wind_panel.png

UI for a Wind force field.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/forces/force_fields/types/wind.rst, linea 19.)

Da fare

Update image

../../_images/physics_forces_force-fields_types_fluid-flow_panel.png

UI for a Fluid Flow force field.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/forces/force_fields/types/fluid_flow.rst, linea 21.)

Da fare

Update image

../../_images/physics_forces_force-fields_types_magnetic_panel.png

UI for a Magnetic force field.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/forces/force_fields/types/magnetic.rst, linea 15.)

Da fare

Update image

../../_images/physics_forces_force-fields_types_harmonic_panel.png

UI for a Harmonic force field.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/forces/force_fields/types/harmonic.rst, linea 22.)

Da fare

Update image

../../_images/physics_forces_force-fields_types_lennard-jones_panel.png

UI for a Lennard-Jones force field.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/forces/force_fields/types/lennard_jones.rst, linea 21.)

Da fare

Update image

../../_images/physics_forces_force-fields_types_turbulence_panel.png

UI for a Turbulence force field.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/forces/force_fields/types/turbulence.rst, linea 19.)

Da fare

Update image

../../_images/physics_forces_force-fields_types_curve-guide_panel.png

UI for a Curve Guide force field.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/forces/force_fields/types/curve_guide.rst, linea 47.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/forces/force_fields/types/curve_guide.rst, linea 110.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/forces/force_fields/types/curve_guide.rst, linea 114.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/forces/force_fields/types/curve_guide.rst, linea 121.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/movie_clip/tracking/clip/editing/clip.rst, linea 17.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/movie_clip/tracking/clip/editing/clip.rst, linea 78.)

Da fare

Update image

../../_images/physics_collision_stack.png

Collision stack.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/collision.rst, linea 92.)

Da fare

Update image

../../_images/physics_dynamic-paint_brush_source-panel.png

Paint source panel.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/dynamic_paint/brush.rst, linea 44.)

Da fare

Update image

../../_images/physics_dynamic-paint_brush_velocity-panel.png

Velocity panel.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/dynamic_paint/brush.rst, linea 166.)

Da fare

Update image

../../_images/physics_dynamic-paint_brush_waves-panel.png

Brush Waves panel.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/dynamic_paint/brush.rst, linea 205.)

Da fare

Update image

../../_images/physics_dynamic-paint_canvas_advanced-panel.png

Canvas advanced panel.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/dynamic_paint/canvas.rst, linea 67.)

Da fare

Update image

../../_images/physics_dynamic-paint_canvas_cache-panel.png

Canvas cache panel.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/dynamic_paint/canvas.rst, linea 206.)

Da fare

Update image

../../_images/physics_dynamic-paint_canvas_effects-panel.png

Effects panel.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/dynamic_paint/canvas.rst, linea 224.)

Da fare

Update image

../../_images/physics_dynamic-paint_canvas_output-panel.png

Canvas Output panel.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/physics/dynamic_paint/canvas.rst, linea 272.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/movie_clip/tracking/clip/editing/track.rst, linea 9.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/movie_clip/tracking/clip/editing/track.rst, linea 128.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/movie_clip/tracking/clip/editing/track.rst, linea 352.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/movie_clip/tracking/clip/editing/track.rst, linea 358.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/movie_clip/tracking/clip/editing/track.rst, linea 364.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/movie_clip/tracking/clip/editing/track.rst, linea 370.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/movie_clip/tracking/clip/editing/track.rst, linea 442.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/movie_clip/masking/editing.rst, linea 118.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/modeling/meshes/properties/vertex_groups/vertex_groups.rst, linea 42.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/modeling/meshes/editing/vertex/vertex_groups.rst, linea 6.)

Da fare

Add this information.

(L'riga originale si trova in /home/blender/git/blender-manual-vdev/blender-manual.git/manual/modeling/meshes/editing/mesh/merge.rst, linea 50.)