Blender 3.5 Manual Logo

Getting Started

  • A proposito di Blender
  • Installare Blender
  • Configurare Blender
  • Sistema di Aiuto

Sezioni

  • Interfaccia Utente
  • Editor
  • Scenes & Objects
  • Modellazione
    • Introduzione
    • Mesh
    • Curve
    • Superfici
    • Metaball
    • Testo
    • Volumes
    • Empties
    • Modificatori
    • Geometry Nodes
      • Introduzione
      • Inspection
      • Attributes
      • Campi
      • Instances
      • Tipi di Nodi
        • Attribute Nodes
        • Color Nodes
        • Curve Nodes
        • Curve Primitive Nodes
        • Curve Topology Nodes
        • Geometry Nodes
        • Nodi Ingresso
        • Instances Nodes
        • Material Nodes
        • Mesh Nodes
        • Nodi Uscita
        • Point Nodes
        • Text Nodes
        • Nodi Texture
        • Utilities Nodes
        • Vector Nodes
          • Combine XYZ Node
          • Separate XYZ Node
          • Vector Curves Node
          • Vector Math Node
          • Vector Rotate Node
        • Volume Nodes
        • Gruppo
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • Fisica
  • Rendering
  • Composizione
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • Add-ons
  • Avanzate
  • Risoluzione problemi
  • Glossary

Partecipa

  • Contribute Documentation
Blender 3.5 Manual
  • Modellazione
  • Geometry Nodes
  • Vector Nodes

Vector Nodes

Nodes for modifying vector quantities.

  • Combine XYZ Node
  • Separate XYZ Node
  • Vector Curves Node
  • Vector Math Node
  • Vector Rotate Node
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© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. Ultimo aggiornamento 01/25/2023.

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