***** Alpha ***** In this tab you control the alpha (transparency) of your strokes. .. figure:: /images/render_freestyle_parameter-editor_line-style_tabs_alpha.png :align: center :width: 50% Line Style: Alpha. Base Transparency The base alpha for this line style. Modifiers ========= Common Options -------------- Mix The modifier output can be mixed with the base property using the usual methods (see for example the :doc:`Mix compositing node `). Influence How much the result of this modifier affects the current property. Mapping Either a linear progression (from 0.0 to 1.0), or a custom mapping :ref:`curve `. .. note:: Note the linear non-inverted option is equivalent to "do nothing", as original values from materials are already in the (0.0 to 1.0) range. That is the case for: Crease Angle, 3D Curvature, Material, Noise, Tangent. Invert Inverts the *Mapping*. Types ----- - :doc:`/render/freestyle/parameter_editor/line_style/modifiers/alpha/along_stroke` - :doc:`/render/freestyle/parameter_editor/line_style/modifiers/alpha/crease_angle` - :doc:`/render/freestyle/parameter_editor/line_style/modifiers/alpha/curvature_3d` - :doc:`/render/freestyle/parameter_editor/line_style/modifiers/alpha/distance_from_camera` - :doc:`/render/freestyle/parameter_editor/line_style/modifiers/alpha/distance_from_object` - :doc:`/render/freestyle/parameter_editor/line_style/modifiers/alpha/material` - :doc:`/render/freestyle/parameter_editor/line_style/modifiers/alpha/noise` - :doc:`/render/freestyle/parameter_editor/line_style/modifiers/alpha/tangent`