.. _bpy.types.ShaderNodeUVMap: *********** UV Map Node *********** .. figure:: /images/render_shader-nodes_input_uv-map_node.png :align: right UV Map Node. The *UV Map* node is used to retrieve specific UV maps. Unlike the :doc:`Texture Coordinate Node ` which only provides the active UV map, this node can retrieve any UV map belonging to the object using the material. Inputs ====== This node has no inputs. Properties ========== From Instancer :guilabel:`Cycles Only` See the :ref:`From Instancer ` option of the :doc:`Texture Coordinate Node `. UV Map UV map to use. Outputs ======= UV UV mapping coordinates from the specified UV map.