.. _bpy.types.Object.show: .. _bpy.types.Object.display_type: .. _bpy.types.Object.color: **************** Viewport Display **************** .. figure:: /images/scene-layout_object_properties_display_panel.png Viewport Display panel. The *Viewport Display* panel is used to enable extra display options for the 3D Viewport. Name Displays the name of the object in the 3D View. Axis Displays an object similar to an *Empty* that shows the object's axis. Wireframe Displays an object's wireframe on top of the solid display. All Edges Displays all edges for mesh objects. Texture Space Displays the objects :term:`Texture Space`. Shadow Allows the object to cast shadows in the viewport. In Front Makes the object display in front of others. (Unsupported for instanced objects.) Display As The shading mode to display in the 3D View; this can be useful if you have a high-poly object that is slowing down the viewport. .. _objects-display-object-color: Color Allows to specify the object's color when using the Workbench renderer. .. _bpy.types.Object.show_bounds: .. _bpy.types.Object.display_bounds_type: Bounds ------ Displays a bounding shape around an object. This can be helpful if you have high-poly objects that slow down the viewport. Shape Displays the object's bounds calculated with different primitive shapes that might be closer to what the original object looks like.