Blender 2.80 Manual
はじめに
User Interface
エディタ
Scenes & Objects
モデリング
Sculpting & Painting
Grease Pencil
アニメ―ション&リギング
Physics
Rendering
Introduction
Eevee
導入
Render Settings
Materials
Introduction
Supported Nodes
Material Settings
World
Light Settings
Light Probes
Limitations
Cycles
Workbench
Cameras
Lights
Materials
Shader Nodes
Color Management
Freestyle
Layers & Passes
Render Output
Compositing
Tracking & Masking
Video Editing
Files & Data System
Add-ons
Advanced
Troubleshooting
Glossary
このマニュアルについて
Blender 2.80 Manual
Docs
»
Rendering
»
Eevee
»
Materials
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Materials
¶
Introduction
Nodes Support
Performance
Supported Nodes
Eevee only Nodes
Other Nodes Support
Material Settings
Backface Culling
Blend Mode
Transparent Shadow
Screen Space Refraction
Subsurface Translucency
Pass Index
2.80
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