******************* Bone Selection Sets ******************* Introduction ============ This add-on allows the creation, deletion and editing of selection sets. Selection Sets are a feature that allows the definition of sets of bones for easy selection while animating. The sets can be created in local and linked proxy armatures. Activation ========== - Open Blender and go to Preferences then the Add-ons tab. - Click Animation then Bone Selection Sets to enable the script. Interface ========= Located in the :menuselection:`Properties editor --> Armature --> Selection Sets`. Description =========== The *Select* and *Deselect* buttons are used to manipulate the current selection of bones, while the *Assign* and *Remove* buttons serve to add or remove the currently selected bones to the currently selected set. A bone can belong to more than one selection set. .. seealso:: :doc:`/animation/armatures/properties/bone_groups` for a way to visually distinguish groups of bones. .. admonition:: Reference :class: refbox :Category: Animation :Description: List of Bone sets for easy selection while animating. :Location: :menuselection:`Properties editor --> Armature --> Selection Sets` :File: bone_selection_sets.py :Author: Inês Almeida, Sybren A. Stüvel, Antony Riakiotakis, Dan Eicher :Maintainer: to do :License: GPL 2+ :Support Level: Community :Note: This add-on is bundled with Blender.