Skinify Rig

This add-on creates a mesh object "Skinify Guy" covering an armature with a mesh.

  • It works with Rigify:

  • It works with BVH imports:

  • It works with manuelbastionilab add-on:

Activation

  • Open Blender and go to Preferences then the Add-ons tab.

  • Click Object then Scatter Objects to enable the script.

Usage

Select your armature in Pose Mode and skin the selected or all bones with a per-bone mesh or whole cover. If bones in your rig give unwanted results, often scaling and re-positioning the bones in Edit Mode can help. If your doing this to create your own "Skinify Guy" you can also delete bones. It will work with custom shapes but results may vary. More to come...

参考

Please see the old Wiki for the archived original docs.

Reference

Category

Object

Description

Creates a mesh object from selected bones.

Location

3D Viewport Pose Mode ‣ Sidebar ‣ Create tab

File

object_skinify.py

Author

Albert Makac (karab44)

License

GPL 2+

Note

This add-on is bundled with Blender.