Mirror(ミラー)モディファイアー
The Mirror modifier mirrors the strokes along its local X, Y and/or Z axes, across the Object Origin. It can also use another object as the mirror center, then use that object's local axes instead of its own.
Options(オプション)
- Axis(座標軸)
ミラーするX、Y、Z軸、つまりミラー平面に垂直な軸。
To understand how the axis applies to the mirror direction, if you were to mirror on the X axis, the positive X values of the original stroke would become the negative X values on the mirrored side.
これらの軸は複数選択できます。そして、より多くのミラーしたコピーを取得します。1つの軸で1つのミラー、2つの軸で4つのミラー、3つの軸すべてで8つのミラーが得られます。
- Object(オブジェクト)
A データ ID to select an object (usually an empty), which position and rotation will be used to define mirror planes (instead of using the ones from the modified object).
Influence(影響)
See Influence Filters.