Bool Tool

(未稿)。

Activation

  • Open Blender and go to Preferences then the Add-ons tab.

  • Click Object then Bool Tool to enable the script.

Description(詳細)

Concepts

  • Brush: Is an object used as a mask for the Boolean operation.

  • Canvas: Is the object that keep the Boolean operation.

You can select any count of objects and apply all these objects to the active one as a Boolean brush. Just select the objects that you want to be a brush, select an object to set it as active and click in one of those operations:

Auto Boolean
Difference Shift-Ctrl-NumpadMinus

Remove the objects to the active.

Union Shift-Ctrl-NumpadPlus

Add the selected objects to the active object.

Intersection Shift-Ctrl-NumpadAsterisk

Apply an intersect operation between the selected objects and the active.

Slice Shift-Ctrl-NumpadSlash

(未稿)。

Brush Boolean
Difference Ctrl-NumpadMinus

Apply direct Difference to an object.

Union Ctrl-NumpadPlus

Apply direct Union to an object.

Intersection Ctrl-NumpadAsterisk

Apply direct Intersection to an object.

Slice Ctrl-NumpadSlash

(未稿)。

Preferences(プリファレンス)

Fast Transformation

When enable this option in the add-on preferences your G/R/S hotkeys will be replaced for a custom one that can handle objects visibility and Boolean modifiers before and after the transform operation to give a fast transform when using Boolean operations. It only works good when handling high-poly brush, if you try to use it in a low-poly brush when another high-poly brush is applied it will be slow yet since we have a bad Dependency Graph handling of that situation.

参照

Category(カテゴリー)

Object(オブジェクト)

Description(詳細)

Boolean modifier tools.

Location(位置、場所)

3D Viewport ‣ Sidebar ‣ Edit tab, Shift-Ctrl-B

File(ファイル)

object_boolean_tools.py

Author(作者)

Vitor Balbio, Mikhail Rachinskiy, TynkaTopi, Meta-Androcto, Simon Appelt

License(ライセンス)

GPL

Note(メモ)

このアドオンはBlenderにバンドルされています。