World(ワールド)
ワールドの環境は、単一の単色から任意のテクスチャまで、ライトを発することができます。
In Eevee, the world lighting contribution is first rendered and stored in smaller resolution textures before being applied to the objects. This makes the lighting less precise than Cycles.
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ワールドの環境は、単一の単色から任意のテクスチャまで、ライトを発することができます。
In Eevee, the world lighting contribution is first rendered and stored in smaller resolution textures before being applied to the objects. This makes the lighting less precise than Cycles.