Curve Tools

This add-on provides an extensive set of tools for the manipulating and editing of curves. Several CAD style curve tools are included.

有効化方法

  • Blenderを開き、 Preferences(プリファレンス)に行き、 Add-ons(アドオン) タブを開きます。

  • Click Add Curve then Curve Tools to enable the script.

Interface(インターフェイス)

This add-on is split into sub panels with each panel having it's own specific set of tools.

Curve Info

参照

Mode(モード):

全てのモード

Tool(ツール):

Sidebar ‣ Edit ‣ Curve Info

Curve(カーブ)

Print splines, segments and empty splines information to the Info header and Info editor.

Spline(スプライン)

Print splines information to the Info header and Info editor.

Segment(セグメント)

Print segments information to the Info header and Info editor.

Length(長さ)

Calculate the length of the curve and show in the add-on's panel.

Curve Edit

参照

Mode(モード):

全てのモード

Tool(ツール):

Sidebar ‣ Edit ‣ Curve Edit

Fillet/Chamfer

Round or chamfer Bézier point fillets.

Outline(アウトライン)

Create an outline around a selected curve object.

Recursive Offset

Create an offsetted array.

Separate Offset/Selected

Separate the outline mesh from the original.

Subdivide(細分化)

Subdivide selection or filleted corners.

Multi Subdivide

Subdivide with level of details.

Split at Vertex

Cuts the selected points creating openings.

Discretize Curve

Disconnect the selected points.

Array Splines

Create an array of the selected curves in Edit Mode.

Intersect(交差)

参照

Mode(モード):

全てのモード

Tool(ツール):

Sidebar ‣ Edit ‣ Intersect

2D Curve Boolean

Boolean selected curves on a 2D plane.

Intersect Curves

Create an intersection between flat curves on the same plane.

Surfaces(サーフェス)

参照

Mode(モード):

全てのモード

Tool(ツール):

Sidebar ‣ Edit ‣ Surfaces

Birail

It creates a surface from a profile and two paths. The order in which you select the curves and its direction is important to make this function properly.

Convert Bézier to Surface

Convert the selected curve to a NURBS surface.

Convert Faces to Bézier

Select faces and convert them to Bézier curves.

Loft

参照

Mode(モード):

全てのモード

Tool(ツール):

Sidebar ‣ Edit ‣ Surfaces ‣ Loft

Loft

Loft a mesh object between two Bézier curves.

Auto Loft

Turn on to store the loft data if you move or edit the curves.

Update Auto Loft

Press this button to update the new loft mesh position after moving or editing parent curves.

Sanitize

参照

Mode(モード):

全てのモード

Tool(ツール):

Sidebar ‣ Edit ‣ Sanitize

Set Origin to Spline Start

Move the origin of the curve to the first point.

Reset Scale

Reset the objects scale to (1, 1, 1).

Cleanup:

Remove Doubles

Remove doubled points.

Short Splines

Remove selected splines based on a threshold.

Join Splines:

Join Neighboring Splines

Join selected splines based on a threshold.

Utilities

参照

Mode(モード):

全てのモード

Tool(ツール):

Sidebar ‣ Edit ‣ Utilities

Curve Resolution:

Show [ESC]

Display the resolution in the interface with a colored overlay.

Spline Order:

Show [ESC]

Display and arrange the sequence.

Path Finder

参照

Mode(モード):

全てのモード

Tool(ツール):

Sidebar ‣ Edit ‣ Utilities ‣ Path Finder

Tools for paths.

参照

Category(カテゴリー):

Add Curve

Description(詳細):

Adds functionality for Bézier/NURBS curve/surface modeling.

Location(位置、場所):

Sidebar ‣ Edit tab

File(ファイル):

curve_tools folder

Authors:

MacKracken, cwolf3d, Alexander Meißner (Lichtso)

貢献者:

guy lateur, Alexander Meißner (Lichtso), Dealga McArdle (zeffii), Marvin K. Breuer (MKB)

メンテナー:

Vladimir Spivak (cwolf3d)

License(ライセンス):

GPL

サポートレベル:

Community(コミュニティ)

Note(メモ):

このアドオンはBlenderにバンドルされています。